Advertising that stays part of the game world.
Lumiin integrates dynamic advertising placements into games and interactive applications without taking creative or technical context away from the studio.
Technically connected. Operationally controlled.
Engine integration
Plugins and technical interfaces connect advertising placements to the runtime environment.
Define inventory
Studios determine placements, formats and eligible contexts in their application.
Control delivery
Rules and metadata help assign campaigns to suitable environments.
Understand results
Reporting and billing connect technical delivery with commercial use.
From placement to operation
Plan integration
Define the engine, application and suitable placements.
Connect placements
Integrate Lumiin components and configure inventory.
Define context
Set metadata and rules for eligible delivery.
Review operations
Track delivery, reporting and billing in the system.
Documentation and references
The documentation brings together onboarding, integration paths and technical references. The public Lumiin area also contains plugin and API material.
Use Lumiin in your project
Discuss integration, inventory and the right operating model directly with us.