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For game developers & studios

Advertising that stays part of the game world.

Lumiin integrates dynamic advertising placements into games and interactive applications without taking creative or technical context away from the studio.

Integration

Technically connected. Operationally controlled.

Engine integration

Plugins and technical interfaces connect advertising placements to the runtime environment.

Define inventory

Studios determine placements, formats and eligible contexts in their application.

Control delivery

Rules and metadata help assign campaigns to suitable environments.

Understand results

Reporting and billing connect technical delivery with commercial use.

Workflow

From placement to operation

01

Plan integration

Define the engine, application and suitable placements.

02

Connect placements

Integrate Lumiin components and configure inventory.

03

Define context

Set metadata and rules for eligible delivery.

04

Review operations

Track delivery, reporting and billing in the system.

Documentation and references
For developers

Documentation and references

The documentation brings together onboarding, integration paths and technical references. The public Lumiin area also contains plugin and API material.

Open documentationExplore Lumiin

Use Lumiin in your project

Discuss integration, inventory and the right operating model directly with us.